Space-Time Smackdown · #155/208
Mars (2-Diamonds, Uncommon rarity) is the #155/208 card from the Space-Time Smackdown set in Pokémon TCG Pocket. It is a Supporter card illustrated by Yuu Nishida. Mars can be obtained from Space-Time Smackdown: Palkia pack in the Space-Time Smackdown set.
| Card Number | 155 / 208 |
|---|---|
| Description | Your opponent shuffles their hand into their deck and draws a card for each of their remaining points needed to win. You may play only 1 Supporter card during your turn. |
| Cost to craft | 70 Pack Points |
| Rarity | |
| Rarity description | Uncommon |
| Available since | 1/30/2025 |
These archetypes contain this exact printing in at least one eligible deck entry in the 60-day window. Open an archetype to inspect examples and results. Its overall statistics cover the whole archetype, and its selected example may use a different version or omit this card.
This view shows up to six archetypes with at least 25 deck entries across five events. Those thresholds apply to the whole archetype, not to this card’s inclusion.
Results through September 29, 2026
| Card Slot | Pull Rate | Estimated Packs |
|---|---|---|
| 4th card | 2.647% | 38 |
| 5th card | 1.764% | 57 |
| Total | 4.36% 4.36% combined odds to pull from a Regular Pack. Estimated: 23 Regular Pack openings | |
Not available in a Regular Plus 1 Pack.
Not available in a Rare Pack.
Not available in a Themed Rare Pack.
You can obtain the Mars (2-Diamonds rarity) card by opening Space-Time Smackdown: Palkia from Space-Time Smackdown set.
Mars is classified as a 2-Diamonds card in the Space-Time Smackdown set.
Use the pull-rate tables on this page for each recorded booster. Odds can differ by pack type, slot and printing; a slot rate is not a guarantee or a combined per-pack probability. Check the current in-game offering rates before opening packs.
The catalogue’s rarity-based exchange cost for Mars is 70 pack points. Availability and eligible points depend on the expansion and current exchange options; verify this exact printing in the game before planning an exchange.